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DOWNLOAD   early evening entertainment for all the family

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Download is an interactive show aimed at the whole family and is based around our giant App Wall. The objective of this part of the evening is to create mayhem, madness and lots of music for everybody to dance to. The audience are split into two teams. (The Reds and The Blues) and they will battle it out over the course of the feature to be crowned the winners of Download each night. 

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CHICKEN RUN

Dance around and join in with the chicken on screen. Bonus point section for best chicken impression. 

You could even bring a Child  or Dad up on stage and get them to dance & do chicken impressions for all.

BIG VS SMALL

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One child and one adult from each team compete in this game - they're both asked a series of questions about the other, which they have to answer by moving to the correct side of the screen. Whoever has the most “correct” answers is the winner!

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BATTLE FIT

Each team is to copy the excercises of their digital character shown on the screen. The screen will be split into two showing a red & blue keep fit instructer on either side. A point is awarded to the team that follows the moves with the most energy.  

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FLIP FLOP CHALLENGE

Everytime the Children see the dancing flip flops on the screen they have to run and find as many flip flops from the audlts as they can. The team with the largets pile of flip flops at the end of the song are the winners. 

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UP AND DOWN

The player must stand in front of the equaliser on the screen. A song will play, and the player guesses whether the volume of the next part of the song is about to go up or down, making their choice by standing on the indicated side of the screen.

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TOTAL RECALL

Contestants representing their teams will take ten seconds to memorize as many of the items as possible, As the images disappear from the screen each contestant takes in in turn to recall an item at a time.

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EVERYBODY GET UP

This App will be used the most as everytime you play a game it will be immeadiately followed by a party dance. "Let's play EVERYBODY GET UP". Party Dances should be preselected with your Technician during the day ready to perform.  

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ROLLERCOASTER

Organise two teams into two lines seated on the dancefloor facing the screen. Teams are to follow their section of the screen leaning left, right, forwards, backwards, hands up etc. After Rollercoaster finishes Technician decised on winning team.

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MATCHPOINT

A range of images will flash up on screen, the teams have 15 seconds to memorize the location of as many images as possible before they are hidden Taking it in turns each team reveals two squares at a time aiming to match as many pairs of pictures as possible.

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SHUT UP & DANCE

The idea is to get all of the venue involved. Each team have to get as many adults onto the dancefloor as possible. Once down everyone will dance together. The team with the most people on the dancefloor will be crowned the winners. 

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WHAT DO YOU MEAN

The idea of this game is based on Charades. Each team takes it in turns. The presenter for each team will place headphones on and face the Children. The Children will then have to act out what is being displayed on the screen behind them.

For this game the aim is to guess when one minute has passed. You will need to pre-select two participants in advance, one for each team both of which take to the stage at the same time whilst the opposing team is trying to distract them from the task at hand.

COUNTDOWN

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SHAKE IT OFF

Both teams have to shake when the music plays. When it stops a brick falls from the App wall. The presenter will then pick the best shaker to have a guess at what the image is. If they don't guess correctly the music continues and you repeat.

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THE SING OFF

One song is played with lyrics displayed on the screen. When the words change colour to either red or blue each team takes a turn at singing. The audience will then decide which team sung the loudest and a point is awarded to that team.

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PASSWORD

Both teams lined up from the front of the stage to the back of the venue attempt to pass, through word of mouth, a "password" pulled from the Download trunk! How many correct codes will be passed within 60 seconds?

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THE GREAT ESCAPE

Image will appear on the screen with a chicken hidden in each picture. The audience must locate each chicken before the timer reaches 0 by directing their teams host to its location. Play up the drama and let the technician choose the winner. 

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RED Vs BLUE

For this game you will need to select two participants in advance for either team. 1 minute is displayed on the screen and each contesntent will take part in a variation of challenges. See manule for a selection of games to be played on this section. 

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HASHTAG

A game that can involve the entire team as well as individual volunteers

The app wall reveals a hashtag challenge. The team has to try and re-create it. Who will be the best? The app wall will decide!